this class circulates through the vertices of a face. More...
#include <pmp/surface_mesh.h>
Public Member Functions | |
| VertexAroundFaceCirculator (const SurfaceMesh *m=nullptr, Face f=Face()) | |
| default constructor | |
| bool | operator== (const VertexAroundFaceCirculator &rhs) const |
| are two circulators equal? | |
| bool | operator!= (const VertexAroundFaceCirculator &rhs) const |
| are two circulators different? | |
| VertexAroundFaceCirculator & | operator++ () |
| pre-increment (rotates counter-clockwise) | |
| VertexAroundFaceCirculator | operator++ (int) |
| post-increment (rotate counter-clockwise) | |
| VertexAroundFaceCirculator & | operator-- () |
| pre-decrement (rotates clockwise) | |
| VertexAroundFaceCirculator | operator-- (int) |
| post-decrement (rotate clockwise) | |
| Vertex | operator* () const |
| get the vertex the circulator refers to | |
this class circulates through the vertices of a face.
it also acts as a container-concept for C++11 range-based for loops.