This is the complete list of members for Renderer, including all inherited members.
alpha() const | Renderer | inline |
ambient() const | Renderer | inline |
back_color() const | Renderer | inline |
crease_angle() const | Renderer | inline |
diffuse() const | Renderer | inline |
draw(const mat4 &projection_matrix, const mat4 &modelview_matrix, const std::string &draw_mode) | Renderer | |
front_color() const | Renderer | inline |
load_matcap(const char *filename) | Renderer | |
load_texture(const char *filename, GLint format=GL_RGB, GLint min_filter=GL_LINEAR_MIPMAP_LINEAR, GLint mag_filter=GL_LINEAR, GLint wrap=GL_CLAMP_TO_EDGE) | Renderer | |
point_size() const | Renderer | inline |
Renderer(const SurfaceMesh &mesh) | Renderer | explicit |
set_alpha(float a) | Renderer | inline |
set_ambient(float a) | Renderer | inline |
set_back_color(const vec3 &color) | Renderer | inline |
set_crease_angle(Scalar ca) | Renderer | |
set_diffuse(float d) | Renderer | inline |
set_front_color(const vec3 &color) | Renderer | inline |
set_point_size(float ps) | Renderer | inline |
set_shininess(float s) | Renderer | inline |
set_specular(float s) | Renderer | inline |
set_use_colors(bool use_colors) | Renderer | inline |
shininess() const | Renderer | inline |
specular() const | Renderer | inline |
update_opengl_buffers() | Renderer | |
use_checkerboard_texture() | Renderer | |
use_cold_warm_texture() | Renderer | |
~Renderer() | Renderer |